May 26th, 2014 at 06:04pm
As far as the parts for the games themselves, everything is going quite well. I have the GM areas pretty well done. The player character creation is close to finished as well. Currently I am working on adding all of the special commands to the new chat system (/attribute, /spell, etc). They are working quite well. Also, the custom colors for chat are now working. You can chose from the entire spectrum for your chat color. If a GM wants to impose some form a scheme to easily recognize what's what or would like me to add a helpful method to easily see, they can chat with me.
Either way, the new site should be done fairly soon (time permitting). I can't wait to show you.
PS: Full forum search feature is finished as well as the new spoiler tag.
January 20th, 2014 at 08:08am
PS: For those wanting to see it as it develops, you can do so here. This site uses separate users for the time being, so you would have to register to get access.
September 3rd, 2013 at 10:06am
I am still in the process of moving SV over to version 4 of the framework I use. This will take some time, but it will give me a greater ability to create faster.
Lastly, this move is allowing me to create dev branches so I can finally stop coding on the live site. If anyone wants to help bug test the dev branches, let me know.
July 17th, 2013 at 12:40am
What does all this mean? I will be resuming coding on this site as the changes are too indefinite to rely or wait on. So feel free to submit your feature requests and bugs in the technical support section like normal and I will get them going. Please do this even if you have told me directly or through some other means. I use those boards to remember what I am needing to do.
June 14th, 2013 at 10:33am
Starting 5/27/2013 we will begin the weekly Chat sessions. These will happen Every Monday (Unless we post a cancellation)
The start time is 8:00 PM CST
The end time is 2:00 AM CST
All Anima players are welcome, as this will be an open chat inside The Kitten's Pride common room.
You do not.. I repeat... DO NOT have to stay for the whole thing. If you stick your head in and say one sentence expect to get less exp than the person who came in for 45 minutes or longer. It is just logical. However, you do not have to stay the whole time. The reason the window is so large is to accommodate all your crazy schedules. That being said, I am dedicating a large window of time to you guys. So please try to make time for this.
If for some reason you cannot or choose not to join the chat that week you should write out a summary of what you did over the week and post it in Off Duty. You have a full real life week to do that. From Chat Session to Chat Session. If you don't post anywhere eventually your character is going to get bedsores and some nasty version of muscle atrophy. Since all they ever do is stay in bed. They will waste away, having not eaten, drank liquids, or gone to the toilet. If the smell gets too bad eventually the NPCs will barge into the room, carry them out, heal them, then dump them outside.
Just sayin. >.>
May 22nd, 2013 at 03:44pm
Mainly I just wanted to give everyone a heads up that it is coming. Since that also means dev work can start up again, please feel free to add any new issues or requests to the technical support board so I can get to them.
May 21st, 2013 at 02:33pm
I'll get a current DB backup right before we move so forum/chat bits don't get lost.
May 14th, 2013 at 11:02pm
Since most areas are near done, feel free to let me know if you have any brand new areas you'd like to see or any ideas you may have.
May 2nd, 2013 at 01:36am
April 7th, 2013 at 11:35pm
All in all, it's looking pretty good. I still have more additions that are needed to finalize some of the systems here and there, but they will be coming soon. For now, hope everyone enjoys the site and the games.
As always, let me know any ideas or problems you find through the Technical Support forum.
April 7th, 2013 at 04:41am